Hi! I’m Matthew, Producer and Mental Health First Aider
I am a person-focused Games Producer and project manager, who focuses on using well-being based KPIs alongside standard production practices to develop games.
I’ve got 4 years hands-on experience delivering games across PC, console, and immersive platforms, including two shipped titles through both co-development and publisher-supported projects.
Agile production methodologies and multi-discipline communication is what I do best, with my background in both Game Design and Biz Dev supporting development of creative projects.
In the UK games scene- I’m also known as ‘The Dino Game Dev’, largely due to my obsession with all things dinosaur…
Skills & Software
Producer Skills
Agile & Scrum Dev Methodologies
Multi-discipline Pipeline Management
Planning & Running all Sprint Ceremonies
Writing Design & Pitching Documentation
Project Road mapping &documentation
Project Delivery based on internal & client deadlines
Development KPI Analysis & Breakdown
Console TRC testing & Development Pipelines
Risk Analysis Planning & Mitigation
Software Skills
Jira, HacknPlan, Trello & Favro for Management
Microsoft & Google Workspace for Client Documentation
Confluence & Notion for Developer Documentation
Miro & Metimeter for Retrospectives
Slack, Microsoft Teams & Discord for communications
GitHub & Fork for Task & Branch Testing
Unity 5-6 Engine for Game Design & Development
Canva & Filmora for creating social media content & Platform Submission materials
GAME PROJECTS