Hi! I’m Matthew, Producer and Mental Health First Aider

I am a person-focused Games Producer and project manager, who focuses on using well-being based KPIs alongside standard production practices to develop games.

I’ve got 4 years hands-on experience delivering games across PC, console, and immersive platforms, including two shipped titles through both co-development and publisher-supported projects.

Agile production methodologies and multi-discipline communication is what I do best, with my background in both Game Design and Biz Dev supporting development of creative projects.

In the UK games scene- I’m also known as ‘The Dino Game Dev’, largely due to my obsession with all things dinosaur…

Skills & Software

Producer Skills

  • Agile & Scrum Dev Methodologies

  • Multi-discipline Pipeline Management

  • Planning & Running all Sprint Ceremonies

  • Writing Design & Pitching Documentation

  • Project Road mapping &documentation

  • Project Delivery based on internal & client deadlines

  • Development KPI Analysis & Breakdown

  • Console TRC testing & Development Pipelines

  • Risk Analysis Planning & Mitigation


Software Skills

  • Jira, HacknPlan, Trello & Favro for Management

  • Microsoft & Google Workspace for Client Documentation

  • Confluence & Notion for Developer Documentation

  • Miro & Metimeter for Retrospectives

  • Slack, Microsoft Teams & Discord for communications

  • GitHub & Fork for Task & Branch Testing

  • Unity 5-6 Engine for Game Design & Development

  • Canva & Filmora for creating social media content & Platform Submission materials


GAME PROJECTS

  • "Matt is an outstanding producer who places equal importance on the wellbeing of his team as he does on production excellence. His implementation of effective processes has had a significant positive impact on our studio, from leading retrospectives and monthly production reviews to introducing a mental health traffic light system of his own design. This system has enabled team members to communicate openly about how they are feeling both personally and within projects. As a certified mental health first aider, Matt also conducts regular one-to-one check-ins with the team and ensures any questions, concerns, or challenges are addressed with care and attention. Matt is a genuinely dedicated professional who approaches every task with commitment and integrity. He consistently prioritizes the success of the team, working diligently to ensure projects run smoothly and that everyone involved feels supported and engaged. It has been a pleasure working with him, and I strongly believe he would be a valuable asset to any project or team he joins."

    Vicky Wainwright - Lead Designer - Formerly at BetaJester

  • I managed Matt during his time at BetaJester, where he proved himself to be a talented and highly diligent producer. He successfully oversaw production across multiple projects simultaneously and played a key role in delivering titles such as Aerial_Knight’s We Never Yield and Bish Bash Bots. Matt is exceptionally capable and a genuine pleasure to work with. He was instrumental in helping us adopt a new production tool and in advancing more in-depth production practices across the studio. As a people-focused producer, Matt introduced both production and mental health check-ins, consistently advocating for the wellbeing of the team at both an individual and studio-wide level.

    Adam Clewes-Boyne - Studio Director - BetaJester

  • "What truly sets Matthew apart is his talent for building strong client relationships and effectively communicating with publishers. His ability to present ideas clearly and manage expectations has been invaluable to the team and to the success of numerous projects. Even though I haven’t worked directly under Matthew, he consistently takes the time to check in and offer support, which speaks volumes about his dedication to fostering a collaborative and positive workplace."

    Richard Jenkins - Senior Programmer - Formerly at BetaJester